Full documentation to follow. Below is my NOTES file...
.plr: EVERYTHING IN THE FILE IS MANGLED --------------------------------------- Seems that playable characters have a slightly different format. Concentrate on those for now. Funky numbering in sections are MANGLED shorts! 0x0000: magic (short) 55 05 0x0002: control (char) 0a: human 0b: computer 0x0003: name (char[18] with trailing null) - mangled! 0x0015: hair (short) 00 00: hair 00 (light?) 01 00: hair 01 (blonde?) 00 02: hair 02 (black?) 01 02: hair 03 (brown?) 0x0017: facial hair (short) 00 00: facial 00 (clean-shaven) 01 00: facial 01 (moustache) 00 02: facial 02 (full beard) 01 02: facial 03 (goatee) 0x0019: glove (short) 00 00: glove 00 (white) 01 00: glove 01 (black) 00 02: glove 02 (white with black flash) 0x001b: face (short) 00 00: face 00 (white) 01 00: face 01 (white with sideburns) 00 02: face 02 (asian) 01 02: face 03 (black) 0x001d: UNKNOWN (short) 0x001f: shoes (shoes x have texture shoe256_x.dds in Data\Golfers\Textures.tbf) 00 00: shoes 00 (light brown with brown flash) 01 00: shoes 01 (white with brown flash) 00 02: shoes 02 (white) 01 02: shoes 03 (white with green flash) 04 00: shoes 04 (white with black flash) 05 00: shoes 05 (black with black flash) 04 02: shoes 06 (brown with light brown flash) 05 02: shoes 07 (brown with green flash) 00 08: shoes 08 (black) 01 08: shoes 09 (blue) 00 0a: shoes 10 (black stippled) 01 0a: shoes 11 (brown) 04 08: shoes 12 (dark brown) 05 08: shoes 13 (smooth brown) 0x0021: hat (hat x has texture cap256_x.dds in Data\Golfers\Textures.tbf) 00 00: hat 00 (dark grey) 01 00: hat 01 (light brown) 00 02: hat 02 (khaki) 01 02: hat 03 (black) 04 00: hat 04 (cream) 05 00: hat 05 (blue) 04 02: hat 06 (dark green) 05 02: hat 07 (brown) 00 08: hat 08 (red) 01 08: hat 09 (purple) 00 0a: hat 10 (light blue) 01 0a: hat 11 (light brown) 04 08: hat 12 (green) 05 08: hat 13 (white) 0x0023: UNKNOWN (short) 0x0025: shirt (shirt x has texture shirt512_x.dds in Data\Golfers\Textures.tbf) 00 00: shirt 00 (red) 01 00: shirt 01 (maroon) 00 02: shirt 02 (cyan) ... 04 22: shirt 38 () 05 22: shirt 39 () 00 28: shirt 40 () 01 28: shirt 41 () 00 2a: shirt 42 () 01 2a: shirt 43 () 04 28: shirt 44 () 05 28: shirt 45 () 04 2a: shirt 46 () 05 2a: shirt 47 (dark blue with purple and white diamonds) 0x0027: trousers (trousers x have texture pants pants512_x.dds in Textures.tbf) 00 00: trousers 00 (black) 01 00: trousers 01 (blue) 00 02: trousers 02 (yellow) 01 02: trousers 03 (grey) 04 00: trousers 04 (brown) 05 00: trousers 05 (light blue) 04 02: trousers 06 (khaki) 05 02: trousers 07 (purple plaid) 00 08: trousers 08 (blue checks) 01 08: trousers 09 (purple checks) 00 0a: trousers 10 (grey checks) 01 0a: trousers 11 (green checks) 04 08: trousers 12 (yellow checks) 05 08: trousers 13 (brown checks) 04 0a: trousers 14 (camo) 05 0a: trousers 15 (green) 10 00: trousers 16 (white with blue stripe) 0x0029: model (char) 00: custom male 01: #1, #19 02: noah 08: custom female 0e: jesper 0f: vijay 11: tiger 12: #18 0x002a: hat 00 00: generic cap (only one can colourise) 01 00: fedora 00 02: beach bum 01 02: cowboy hat 04 00: peak 0x002c: body 00 00: body 00 (short) 01 00: body 01 (medium) 00 02: body 02 (tall) 01 02: body 03 (short, thin) 04 00: body 04 (medium, thin) 05 00: body 05 (tall, thin) 04 02: body 06 (short, fat) 05 02: body 07 (medium, fat) 00 08: body 08 (tall, fat) 0x002e: UNKNOWN (char) 0x002f: hands 01 00: right handed 01 08: left handed 0x0031: UNKNOWN (short) CLUBS MANGLED! - ff 5f bf => all clubs :) 0x0033: woods bitmask (char) 01: d9 (can't have d9 and d12) 02: d12 (can't have d9 and d12) 04: 2w 08: 3w 10: 4w 20: 5w 40: 6w 80: 7w 0x0034: irons bitmask (short) 01 00: (0x0001) 1i 00 02: (0x0002) 2i 04 00: (0x0004) 3i 00 08: (0x0008) 4i 10 00: (0x0010) 5i 00 20: (0x0020) 6i 40 00: (0x0040) 7i 00 80: (0x0080) 8i 00 01: (0x0100) 9i 02 00: (0x0200) pw 00 04: (0x0400) sw 08 00: (0x0800) lw 00 10: (0x1000) putter (must be selected) 0x0036: chipping club (char) 08: 1i 09: 2i 0a: 3i 0b: 4i 0c: 5i 0d: 6i 0e: 7i 0f: 8i 10: 9i 11: pw 12: sw 13: lw 14: putter 0x0037: tee (char) 00: forward 01: middle 02: back 03: pro 04: tournament 0x0038: UNKNOWN (char) 0x0039: difficulty (char) 00: amateur 01: pro 02: tour 03: championship 04: master 0x003a: UNKNOWN (short) 0x003c: swing style (short) 01 01: (0x0101) trueswing horiz 03 00: (0x0201) trueswing vert 09 00: (0x0801) 2-click 01 04: (0x0401) 3-click 0x003e: random? (int) 0x0042: handicap UNKNOWN 0x01e0: pic name (mangled) ends 0x01e3: ball 00 00: 2-piece 01 00: solid 00 02: wound 0x01e7: club type 00 00: perimeter 01 00: light 00 02: forged 0x01eb: shaft flex 00 00: senior 01 00: regular 00 02: stiff 0x01cb: pic filename? (mangled char[38]) 0x0210: number of others? (mangled short)
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